Left 4 Dead DLC: Crash Course Available, Really Short


Left 4 Dead Crash Course DLC

If you like killing zombies (sorry, Infected, but they’re basically zombies!), you’ll be happy about this. Valve finally made their next campaign available for Left 4 Dead on Xbox Live, with the PC version following for free. The campaign only sports two chapters, the second chapter includes a finale, as the Left 4 Dead team opted to create a much tighter Versus experience, and one that can be played in about 30 mins. I gave the campaign a test drive this afternoon, and so far, I’m a bit mixed.

On one hand, OMG! A new campaign in Left 4 Dead! Crash Course helps bridge the gap between No Mercy’s helicopter launch ending, and Death Toll’s opening on foot to Riverside church. Lots of cars and trucks block your way to salvation, there’s a nice defend and stand moment in the first chapter, and a grueling finale in the second that has you starting (and restarting!) a generator to beat the level. I’ve yet to try Versus, but already I can see a ton of places to wipe the Survivors out. It’s fun, a little glitchy in parts but entertaining nonetheless.

And then on the other hand, I’m a little disappointed. It costs $7 on the Xbox 360 and is two chapters. Valve has supposedly all along intended to support Left 4 Dead 1, and Crash Course was part of that plan, yet their first original content release after the Survival Pack is 2 chapters? People who don’t work for Valve have been using their tools to create campaigns for months now and they’ve been able to design original and unique 5-chapter campaigns. According to the Left 4 Dead team, the idea behind the short campaign is to facilitate faster Versus sessions. Part of my brain cries bogus, but whatcha gonna do? I’m happy to have new DLC on the Xbox 360, even though there are mounds of it free for the PC (part of the reason Crash Course is free for PC is that there’s no way Valve could justify charging for it compared to what’s already available).

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I just hope Left 4 Dead 2 is better supported…unless there’s a Left 4 Dead 3 next November.


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3 Responses

  1. cckdeath says:

    I don’t actually know of anyone who ever wanted shorter campaigns. Not one person. I have yet to find, amongst the hordes of threads for bugfixes and new content, a single thread requesting shorter campaigns (shorter in development time, play time and longevity). Had this been a full campaign it might just have been worth the fluctuating price xbox user had to pay. The levels are fresh, yet at the same time quite obviously composed mostly of old prefabs and old textures. Whilst it was nice to feel the route we could take was dynamic, it always ends in the same place… the crescendo DID however make a change from the previous radio for help > fight inexplicably called hordes + tank.

  2. Brian Jacks says:

    Will you be online this weekend? I’m gonna download it as soon as I get home today, I’ll look for you.

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